Top Assassination Rogue players, simmed
Updated Oct 11, 2026 · Patch 12.1.0
The top 10 Mythic+ Assassination Rogues with their equipped gear, gems, enchants and talents simmed on the same baseline. Each character gets a single-target and a cleave number from 5,000 SimulationCraft iterations.
- Top single-target
- 231,889
- Top cleave
- 266,115
- Top M+ rating
- 4,192
- Players
- 10
Ranked by single-target DPS
10 players
| Select to compare | Rank | Character | Guild | ilvl | M+ rating | Single-target | Cleave | Detail |
|---|---|---|---|---|---|---|---|---|
| 1 | SpamminggEU / silvermoon | 332 | 4,069 | 231,889 | 266,115 | Open sim | ||
| 2 | SpeedamnEU / twisting-nether | 338 | 4,192 | 204,029 | 261,068 | Open sim | ||
| 3 | ZerossEU / kazzak | 330 | 4,138 | 200,686 | 245,164 | Open sim | ||
| 4 | CharrendUS / malganis | 331 | 4,069 | 194,563 | 248,336 | Open sim | ||
| 5 | TacokekwEU / hyjal | 334 | 4,095 | 193,090 | 246,622 | Open sim | ||
| 6 | CasualaddictEU / kazzak | 330 | 4,156 | 188,621 | 240,681 | Open sim | ||
| 7 | KushEU / tarren-mill | 330 | 4,138 | 185,257 | 236,801 | Open sim | ||
| 8 | ZerøcoolEU / silvermoon | 331 | 4,134 | 177,890 | 229,193 | Open sim | ||
| 9 | KeisoldEU / twisting-nether | 331 | 4,054 | 176,262 | 228,187 | Open sim | ||
| 10 | AnythngEU / blackrock | 336 | 4,071 | 174,524 | 215,268 | Open sim |
Methodology
- Source
- Top characters come from a public Mythic+ leaderboard. Each character's equipment, gems, enchants and talents are re-fetched from Blizzard's public Game Data API so the simmed gear matches their live armoury, down to the bonus IDs.
- Sim
- SimulationCraft, 5,000 iterations per character. Each character is simmed twice: a single-target Patchwerk fight and a CleaveAdd fight for the cleave number. Default consumables for Assassination Rogue are injected at sim time so two characters with the same gear hit identical buffs.
- Not included
- Boss mechanics, group composition and how well the player plays. Everyone runs SimC's default rotation for the spec, so differences come from gear, gems, enchants, hero talents and embellishments.
